Summary
When an opponent attempts to grab a ledge using a recovery special, there are 2 frames right before snapping to the ledge where the opponent is vulnerable to attacks.
Requirements
None
How To Perform
- Monitor your opponents movements closely near the ledge
- The moment they attempt a recovery special, time an attack to hit your opponent within the 2 frames before snapping to ledge
Uses
- Interrupt opponents recovery
- Set up combos
- Gimp opponents
- KO opponents
Pros & Cons
- Is a mostly guaranteed opening for punishes in situations where opponents recover low
- Potentially gimp certain characters
- Difficult to perform, extremely narrow frame of execution
- Does not work in certain situations
Links